[QB/ESX] PolyZone & Linear Tool

[QB/ESX] PolyZone & Linear Tool [QB/ESX] PolyZone & Linear Tool [QB/ESX] PolyZone & Linear Tool
  • [QB/ESX] PolyZone & Linear Tool
  • [QB/ESX] PolyZone & Linear Tool
  • [QB/ESX] PolyZone & Linear Tool

$8.00

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CodeCrest PolyZone Creator is a lightweight in-game developer tool for creating PolyZones and linear coordinate paths directly on your FiveM server.

It is designed for developers and server teams who want a faster workflow when building interaction zones, trigger areas, routing paths, and other custom scripted locations.

Features

  • Create PolyZone point lists directly in-game
  • Create linear coordinate lists with adjustable spacing
  • Copy finished output directly to clipboard
  • Toggle between vec3 and vec4 export formats
  • Undo points while creating
  • Simple command-based access
  • Optional permission handling with ACE
  • English and German language support
  • Clean and lightweight setup

Additional Information

  • Config, README, and language files are accessible
  • Easy to install and use
  • Lightweight and development-friendly

How it works

Open the creator menu with the command, select the mode you want, place points in-game, and export the result for direct use in your scripts.

This makes it much easier to build:

  • PolyZone definitions
  • Pathing points
  • Job interaction areas
  • Safe zones
  • Scripted activity areas
  • General developer utility coordinate sets

Controls

  • E = Add point
  • Z = Undo
  • ENTER = Finish and copy
  • F = Toggle vec3 / vec4
  • Mouse Wheel = Adjust spacing in linear mode

Requirements

  • ox_lib